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Ion Cannon
Custom Design
Production information
Type Energy (Direct Fire)
Tech Base Inner Sphere
Year Availability 3069
Technical specifications
Heat 5
Damage Special
Minimum Range 3
Short Range 1-5
Medium Range 6-10
Long Range 11-15
Tons 6
Critical Slots 2
Ammo Per Ton N/A
Cost (unloaded) 150,000
Ammo Cost (per ton) N/A
BV (1.0)
BV (2.0)


The Ion Cannon was developed by R & D teams at Defiance Industries Furillo plant. The goal of the project was to create a non-lethal weapon capable of destroying battle armor without harming the pilot. It proved successful enough at disabling Battlemech equipment to warrant production.


Brand Planet Company
Scrambler MK I Furillo Defiance Industries

Game EffectsEdit

When a Battlemech body location is hit with an Ion Cannon, roll for critical hits (at -2) on that location. If successful, roll as normal. Each indicated system is knocked out for 1D6 turns. Battle armor is shut down and considered destroyed on 10+ on 2D6. Protomechs shut down for 1D6 turns on 10+ on 2D6. Vehicles and conventional aircraft are unaffected under CBT rules.